2026年9月13日 TalkCast 早间新闻:暴雪嘉年华三大巨作官宣、索尼数字游戏所有权官司、Win11大更新频频翻车与超解压迷你桌面神器

本期早间新闻为您带来最新前沿科技与游戏资讯:暴雪娱乐在2026年嘉年华上重磅官宣《星际争霸3》、《暗黑破坏神5》及《魔兽世界:永恒》;索尼因数字游戏所有权问题面临50页的集体诉讼,引发对数字时代‘购买不等于拥有’的深刻讨论;微软Windows 11最新安全更新KB5124008导致VPN和Linux子系统崩溃;《弹丸论破2x2》重制版因离谱的32GB内存推荐配置遭玩家吐槽;最后为您介绍多款提升居家办公幸福感的迷你桌面解压神器。

By Caleb & Chloe13 min listen12 min read
The preface image of article TECHNOLOGY-2026.09.13
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Good morning, world!

世界,早上好!

Grab your favorite morning mug, settle into a comfortable spot, and welcome to another fantastic

端起你最喜欢的晨间马克杯,安顿在一个舒适的位置,欢迎来到又一期精彩的

episode of TalkCast, your trusted daily news digest covering technology, gaming, lifestyle, and

TalkCast 节目,这是您值得信赖的每日新闻文摘,内容涵盖科技、游戏、生活方式以及

global culture.

全球文化。

My name is Caleb, and I am highly honored to be your lead anchor on this bright morning.

我是 Caleb,非常荣幸能在这样一个明媚的早晨担任您的主主播。

And a massive energetic good morning to you, Caleb, and a spectacular welcome to all of our

Caleb,也祝你早上好,活力满满!同时热烈欢迎我们所有的

brilliant listeners tuning in from every corner of the globe.

来自世界各个角落收听我们节目的优秀听众们。

I am Chloe, your commentator.

我是 Chloe,您的评论员。

Today is September 13th, 2026, and we have an incredible lineup of stories that will definitely

今天是2026年9月13日,我们准备了精彩绝伦的新闻阵容,绝对会

jumpstart your brain cells today.

在今天激活你的脑细胞。

Before we dive headfirst into the news, we want to extend our deepest, most sincere gratitude to our

在深入探讨新闻之前,我们想表达最深切、最真诚的谢意给我们

amazing TalkCast members.

最棒的 TalkCast 会员们。

Your continuous support is the lifeblood of this independent show.

您持续的支持是这个独立节目的命脉。

It allows us to keep researching, writing, and delivering these high -quality, ad -free educational

它让我们能够继续研究、撰写并提供这些高质量、无广告的教育类

news broadcasts for English learners everywhere.

新闻广播,服务各地的英语学习者。

Yes, thank you so much.

是的,非常感谢大家。

Your support means the world to us.

您的支持对我们来说意义重大。

If you love our daily broadcasts and want to help us keep growing, please consider joining our

如果您喜爱我们的每日广播并希望帮助我们继续成长,请考虑加入我们的

TalkCast membership.

TalkCast 会员。

We need your support to keep bringing you these daily episodes without any boring corporate sponsor ads.

我们需要您的支持,才能继续为您带来这些每日节目,而无需引入任何无聊的企业赞助商广告。

Now, let us take a quick peek at the major headlines shaping our world this morning.

现在,让我们快速看一眼今天早晨塑造我们世界的重大头条新闻。

First, we head straight to the gaming world, where BlizzCon has kicked off BlizzCon 2026 with some

首先,我们直接前往游戏世界,暴雪嘉年华(BlizzCon 2026)在此揭开帷幕,并带来了

monumental announcements that have players either celebrating or scratching their heads.

一些重大的宣布,让玩家们要么欢呼雀跃,要么困惑不已。

In our second major story, we explore a massive consumer rights battle as Sony faces a critical

在我们的第二条重大新闻中,随着索尼面临一场关键的

lawsuit over the controversial reality of digital game ownership.

关于数字游戏所有权这一有争议现实的诉讼,我们将探讨一场大规模的消费者权益之战。

Spoiler alert, do you actually own what you buy?

剧透预警:你买的东西真的属于你吗?

Following that, we will run through our quick tech roundup, featuring Microsoft's latest buggy

接下来的科技快讯盘点中,我们将介绍微软最新的充满漏洞的

Windows 11 update, some mind -bogglingly heavy PC system requirements for a simple visual novel, and

Windows 11 更新、一款简单视觉小说令人难以置信的高 PC 系统配置要求,以及

a highly anticipated dual -screen emulation handheld.

一款备受期待的双屏模拟掌机。

And finally, we will wrap up our morning on a cheerful note by looking at some delightful and quirky

最后,我们将看看一些令人愉悦且古怪的

mini -gadgets designed to bring maximum joy to your home office desk.

迷你小工具,为您的居家办公桌带来无限乐趣,以此愉快地结束今天早晨的节目。

A truly packed and exciting broadcast ahead.

接下来是一期内容真正丰富且令人兴奋的广播。

Let us begin with our headline story.

让我们从头条新闻开始。

Our top story this morning comes from the gaming powerhouse Blizzard Entertainment.

今天早晨的头条新闻来自游戏巨头暴雪娱乐。

Their annual convention, BlizzCon 2026, officially kicked off this weekend with a series of massive

他们的年度盛会——暴雪嘉年华 2026(BlizzCon 2026)于本周末正式拉开帷幕,带来了一系列重磅

announcements that have absolutely shaken up the industry.

公告,彻底震撼了整个行业。

Oh, I always love BlizzCon's season.

哦,我总是非常喜欢暴雪嘉年华的季节。

The energy, the cosplay, the massive crowds.

那种活力、角色扮演以及庞大的蜂拥人群。

But what are the biggest bombshells they dropped this year, Caleb?

但是,Caleb,他们今年投下的最大重磅炸弹是什么?

Well, the headline grabber is the official return of one of the most legendary franchises in history.

好吧,最吸睛的头条是历史上最传奇的系列游戏之一的官方回归。

Blizzard has announced StarCraft 3.

暴雪已经宣布了《星际争霸 3》。

But there is a massive twist.

但这里有一个巨大的转折。

Instead of being a traditional real -time strategy game, StarCraft 3 is going to be an open -world shooter.

与传统的即时战略游戏不同,《星际争霸 3》将成为一款开放世界射击游戏。

And to top it off, it is not scheduled for release until the year 2030. 2030?

更重要的是,它要到 2030 年才计划发售。2030 年?

Caleb, that is four years away.

Caleb,那可是还有四年之久啊。

Why on earth are they telling us about this now?

他们究竟为什么现在要告诉我们这个?

And an open -world shooter?

而且还是开放世界射击游戏?

That is a massive departure from the strategic, army -controlling style that made StarCraft a global

这彻底偏离了最初让《星际争霸》成为全球

phenomenon in the first place.

级现象的战略和军队控制风格。

It certainly is a bold move.

这确实是一个大胆的举措。

Real -time strategy games have seen a decline in mainstream popularity over the last decade, whereas

在过去十年中,即时战略游戏的流行度大幅衰退,而

open -world action games are currently dominating the market.

开放世界动作游戏目前正主导着市场。

Blizzard is clearly trying to modernize the brand to attract a younger generation of players.

暴雪显然在尝试将品牌现代化,以吸引更年轻一代的玩家。

By announcing it so early, they're hoping to build long -term anticipation, and perhaps recruit top

通过这么早公布,他们希望建立长期的期盼,并可能招募顶尖的

-tier development talent to help build this massive virtual world.

梯队开发人才,帮助打造这个庞大的虚拟世界。

I suppose that makes sense.

我猜想这确实有道理。

But four years is an awfully long time to wait.

但四年确实是一个极其漫长的等待时间。

Did they announce anything we can look forward to a bit sooner?

他们是否公布了什么我们可以更早期待的内容?

They absolutely did.

他们确实公布了。

Blizzard also officially announced Diablo 5, which is slated to arrive in the spring of 2029.

暴雪还正式公布了《暗黑破坏神5》,预定将于2029年春季推出。

Diablo 5 in 2029?

2029年的《暗黑破坏神 5》?

Wow, they really are planning our gaming schedules out for the next decade.

哇,他们真的把我们未来十年的游戏日程都规划好了。

But wait, didn't Diablo 4 just get a massive expansion collection announced for next week?

等等,《暗黑破坏神4》不是才刚刚为下周公布了一个庞大的扩展合集吗?

Yes, indeed.

是的,确实如此。

The Diablo 4 Age of Hatred collection is officially coming to the Nintendo Switch 2 next week.

《暗黑破坏神4:憎恨之躯》合集将于下周正式登陆 Nintendo Switch 2。

So, while Diablo 5 is still a few years away, fans have plenty of demonic action to keep them busy

因此,尽管离《暗黑破坏神5》还有几年时间,但粉丝们有足够的恶魔战斗让他们保持忙碌

in the meantime.

在此期间。

And for the classic gamers, Blizzard announced World of Warcraft Forever, which will launch this November.

而对于怀旧玩家,暴雪宣布了将于今年11月上线的《魔兽世界:永恒》。

It's an expanded version of the original 2004 classic game, featuring brand new zones, challenging

这是2004年原版经典游戏的扩展版本,包含全新的区域、具挑战性的

raids, and over 1 ,000 completely new quests.

团队副本,以及超过1,000个全新的任务。

World of Warcraft Forever?

《魔兽世界:永恒》?

That sounds like a dream come true for veteran players who miss the classic, old -school feel of the

对于怀念原版游戏经典怀旧感觉的资深玩家来说,这听起来像是梦想成真,

original game, but want fresh content to explore.

但又希望有新鲜的内容去探索。

Blizzard is definitely hitting all the right nostalgic notes this year.

暴雪今年无疑精准触动了所有的怀旧情结。

Indeed they are.

他们确实如此。

Now, let us pivot from the virtual worlds of Blizzard to a highly critical legal story that affects

现在,让我们从暴雪的虚拟世界转向一个非常关键的法律事件,它影响着

anyone who buys digital media.

每一个购买数字媒体的人。

Sony is currently facing a major 50 -page consumer rights lawsuit in court over a controversial topic.

索尼目前在法庭上因一个具争议性的话题正面临一项长达50页的重大消费者权益诉讼。

Do you actually own your digital games?

你实际上拥有你的数字游戏吗?

Oh, this is a topic that always gets my blood boiling, Caleb.

噢,凯勒布,这是一个总是让我热血沸腾(感到愤怒)的话题。

When I click that big bright buy button on my PlayStation and $70 leaves my bank account, I

当我在 PlayStation 上点击那个又大又亮的购买按钮,70美元离开我的银行账户时,我

certainly expect to own that game.

当然期望拥有那款游戏。

Are you telling me that legally I do not?

你是说在法律上我并没有拥有它吗?

According to Sony and their extensive terms of service, no, you do not.

根据索尼及其详尽的服务条款,是的,你并没有。

Legally speaking, when you purchase a digital game, you are not buying the actual game itself.

从法律角度来说,当你购买一款数字游戏时,你并不是买下了游戏本身。

You are merely purchasing a non -transferable license to play that game for as long as the service

你仅仅是在购买一个不可转让的许可证,来游玩该游戏,只要服务

provider chooses to host it.

提供商选择继续托管它。

If Sony decides to shut down their servers or remove a game due to licensing conflicts, they can

如果索尼因许可证冲突决定关闭服务器或下架游戏,他们可以

legally delete it from your library, and you have absolutely no right to a refund. What?

在法律上将其从你的库中删除,而你绝对无权获得退款。什么?

That is wild.

那太离谱了。

Let us pause for a moment for our language learners.

让我们为语言学习者暂停一下。

Caleb, can you explain the technical difference between buying a license and actual ownership, using

凯勒布,你能用简单的比喻解释一下购买许可证与实际所有权之间的技术区别吗,用

a simple analogy? Absolutely.

一个简单的类比?当然可以。

Think of it like renting an apartment versus buying a physical house.

把它想像成租公寓对比买实体房子。

When you buy a physical house, you own the land and the bricks.

当你买下一栋实体房子时,你拥有土地和砖块。

You can paint it, sell it to your neighbor, or pass it down to your children.

你可以粉刷它,卖给你的邻居,或者传给你的子孙。

This is like buying a physical game disc.

这就像买了一张实体游戏光盘。

You own that physical plastic copy.

你拥有那个实体的塑料副本。

However, buying a digital game is like buying a long -term membership ticket to a private movie club.

然而,购买数字游戏就像购买私人电影俱乐部的长期会员票。

You have the right to sit in the theater and watch the movie as often as you want.

你有权坐在影院里,想看多少次就看多少次。

But if the club owner decides to close the theater down, your ticket becomes completely useless.

但是如果俱乐部老板决定关闭剧场,你的门票就会变得完全毫无用处。

You do not own the screen, the seats, or the film reels.

你不拥有屏幕、座位或电影胶卷。

That is a brilliant metaphor.

那真是个绝妙的隐喻。

But it still feels incredibly unfair to consumers.

但这对消费者来说依然感觉极其不公平。

Especially because a consumer rights group has recently launched an online investigation against Sony.

特别是最近一家消费者权益组织针对索尼发起了一项网络调查。

They have documented at least 44 separate instances where Sony's own official advertisements and

他们记录了至少 44 起单独的案例,在这些案例中,索尼自己的官方广告和

store listings use direct phrasing like own it today or buy and own. Exactly.

商店列表使用了诸如“今天拥有它”或“购买并拥有”等直接的措辞。确实如此。

And that is the core of the lawsuit.

而这正是这场诉讼的核心所在。

The lawyers representing consumers are arguing that Sony's marketing is highly deceptive.

代表消费者的律师主张,索尼的营销具有高度的欺骗性。

They use comforting language like buy and own to entice customers to pay premium prices, but then

他们使用诸如“购买并拥有”之类令人安心的语言来诱使客户支付溢价,但是然后

hide the harsh reality of licensing and a massive, confusing 50 -page legal document that nobody ever reads.

却掩盖了许可授权的残酷现实,以及没人会去读的庞大、令人昏头转向的 50 页法律文件。

This is a massive wake -up call for the entire digital age.

这给整个数字时代敲响了警钟。

Whether it is games, movies, music, or e -books, we are starting to realize that our digital

无论是游戏、电影、音乐还是电子书,我们开始意识到我们的数字

libraries are incredibly fragile.

库是极其脆弱的。

I will definitely be keeping a very close eye on how this court case unfolds.

我一定会密切关注这起诉讼案将如何展开。

It is certainly a landmark case.

这无疑是一起具有里程碑意义的案件。

Now, let us move on to our quickfire round of technology and gaming briefs.

现在,让我们进入科技与游戏简报的快速问答环节。

First up, Microsoft has admitted that its latest massive September security update for Windows 11,

首先,微软已经承认其最新的 9 月份 Windows 11 重大安全更新,

known as KB5 -124008, is actively breaking multiple critical features.

即 KB5-124008,正导致多个关键功能失效。

This comes just days after the company warned users not to delay updates.

而就在几天前,该公司还警告用户不要推迟更新。

Classic Microsoft.

真是典型的微软作风。

They scream at us to update our computers, and then the moment we do, everything breaks.

他们大喊大叫让我们更新电脑,可我们刚一更新,一切就都崩溃了。

What exactly is this update ruining, Caleb?

卡莱布,这个更新到底在毁掉什么?

It is causing a lot of headaches, particularly for professional users.

这引发了许多令人头疼的问题,尤其是对专业用户而言。

The update is breaking always -on VPN connections, system backups, and even WSL, which has left

该更新破坏了常开的 VPN 连接、系统备份,甚至破坏了 WSL,这导致了

developers quite frustrated.

开发者们感到相当沮丧。

Whoa, back up a second, Caleb.

哇,稍等一秒,卡莱布。

Before my brain completely shuts down, can you explain what VPN and WSL actually mean in simple English?

在我的大脑完全宕机之前,你能用简单的英语解释一下 VPN 和 WSL 到底是什么意思吗?

Of course.

当然可以。

Let's break those acronyms down.

我们拆解一下那些首字母缩略词吧。

A VPN, or virtual private network, is like a highly secure private highway for your internet traffic.

VPN,即虚拟专用网络,就像一条为你的网络流量准备的极其安全的高速公路。

It encrypts your data so that hackers or internet service providers cannot see what you are doing online.

它会加密你的数据,使黑客或网络服务提供商无法看到你在网上做什么。

And WSL stands for Windows Subsystem for Linux.

而 WSL 代表 Linux 的 Windows 子系统。

Think of it as a built -in language translator that allows software developers to run Linux operating

可以把它看作一个内置的语言翻译器,它允许软件开发者运行 Linux 操作

system tools directly inside Windows, without needing a separate computer.

系统工具直接在 Windows 内部运行,不需要单独的电脑。

Ah, I see.

啊,我明白了。

So if you break those two things, you're basically locking remote workers out of their secure

所以如果你弄坏了这两样东西,你基本上就把远程员工锁定在了他们安全的

company networks and stopping developers from doing their jobs.

公司网络之外,并阻止了开发者开展工作。

No wonder people are upset.

难怪人们很生气。

Let's hope Microsoft pushes out a fix very quickly.

希望微软能非常迅速地推出修复程序。

What's next on our brief list?

我们简报列表上的下一个内容是什么?

Next, the upcoming remake of the classic Japanese visual novel, Danganronpa 2x2, has revealed its

接下来,经典的日本视觉小说《弹丸论破 2x2》即将推出的重制版已经透露了其

recommended PC system requirements, and they have left the gaming community in complete shock.

推荐的 PC 系统要求,这让游戏社区感到彻底震惊。

Despite being a mostly two -dimensional game with flat anime graphics, the developers recommend

尽管这款游戏大部分是具有平坦动漫画面的二维游戏,但开发者建议

having an NVIDIA RTX 4070 graphics card and 32GB of RAM to play comfortably.

拥有 NVIDIA RTX 4070 显卡和 32GB 内存才能流畅地游玩。

32GB of RAM for a two -dimensional visual novel?

一个双维度(二维)视觉小说需要 32GB 内存?

Caleb, are they out of their minds?

卡莱布,他们失去理智了吗?

My laptop only has 8GB of RAM, and it runs massive three -dimensional games just fine.

我的笔记本电脑只有 8GB 内存,而且运行大型三维游戏完全没问题。

Can you explain why that memory requirement is so absurdly high?

你能解释一下为什么那个内存要求会荒谬地高吗?

It is absolutely ridiculous.

这简直太荒谬了。

To help our listeners understand, RAM stands for Random Access Memory.

为了帮助我们的听众理解,RAM代表随机存取存储器。

It is your computer's temporary, short -term workspace.

它是你电脑的临时、短期工作空间。

Think of it like the surface of your office desk.

可以把它想象成你办公桌的桌面。

When you are working, you pull files out of your drawers, which is your hard drive, and lay them out

当你工作时,你会从抽屉(也就是你的硬盘)里拉出文件,并将它们摆放开来

on your desk to read them.

放在桌子上以阅读它们。

A bigger desk, meaning more RAM, lets you work on more things at once.

一张更大的桌子,意味着更大的内存,能让你同时处理更多的事情。

Having 32GB of RAM is like having a desk the size of a tennis court just to read a simple, flat

拥有 32GB 的内存就像拥有一张网球场那么大的桌子,却只是为了看一本简单的、平展的

comic book.

漫画书。

It suggests that the game's software is highly unoptimized, meaning the developers did not write the

这表明该游戏的软件高度未优化,意味着开发者没有高效地编写

code efficiently.

高效地编写代码。

Wow, it sounds like the developers are expecting consumers to buy expensive supercomputers to run

哇,听起来就像开发者期望消费者购买昂贵的超级计算机来运行

their unoptimized code.

他们未优化的代码。

I think I will pass on that game until they learn how to program properly.

我想我会放弃那个游戏,直到他们学会如何正确地编程。

What is our final brief?

我们的最后一份简报是什么?

Our final brief brings some exciting hardware news.

我们的最后一份简报带来了一些令人兴奋的硬件新闻。

Retroid has officially teased its brand new portable console, the Retroid Pocket Duo.

Retroid 官方预热了其全新的便携式掌机 Retroid Pocket Duo。

This device features a dual -screen design, making it absolutely perfect for emulating classic

该设备采用双屏设计,使其非常适合模拟经典的

Nintendo DS and 3DS games.

任天堂 DS 和 3DS 游戏。

Oh, that is absolutely brilliant!

哦,那真是绝妙的!

Emulating dual -screen games on a single -screen phone always looks so awkward because the screens are

在单屏手机上模拟双屏游戏看起来总是很别扭,因为屏幕被

squeezed together and look tiny.

挤在一起,显得非常微小。

Having a dedicated physical dual -screen handheld with a stylus is a dream come true for retro

拥有带有触控笔的专用实体双屏掌机,对于复古

handheld enthusiasts.

掌机爱好者来说简直是梦想成真。

It has definitely generated a lot of excitement online.

它无疑在网上引发了大量的关注与兴奋。

Now, let us wrap up our morning broadcast with a light -hearted and fun lifestyle story.

现在,让我们用一个轻松有趣的日常生活故事来结束今天的晨间广播。

For many of us who work from home, our desk can feel a bit sterile and boring.

对于我们许多在家工作的人来说,我们的办公桌可能会让人感到有点单调和无趣。

A highly popular viral list has just detailed 12 incredibly fun mini -gadgets to spruce up your home

一份非常热门的网络爆红清单刚刚详细列出了 12 款极其有趣的小巧酷玩,用来装点你的居家

office workstays.

办公工作区。

Oh, I am always looking for ways to make my desk less depressing.

哦,我一直在寻找能让我的桌子显得不那么压抑的方法。

Tell me, Caleb, what is on this list?

告诉我,凯勒布,这份清单上有什么?

Well, one of the most popular items is a tiny, battery -powered desk vacuum cleaner that is shaped

嗯,最受欢迎的物品之一是一个微型的、电池供电的桌面吸尘器,它的造型

like a retro television or a little cartoon ladybug.

像一台复古电视或一只小卡通瓢虫。

It's designed to sweep up eraser shavings, paper scraps, and keyboard dust.

它被设计用来打扫橡皮碎屑、纸屑和键盘灰尘。

A mini desk vacuum?

一个迷你桌面吸尘器?

I need that immediately.

我立刻需要那个。

My desk is basically 70 % biscuit crumbs and coffee rings at this point.

现在我的桌子上基本上 70% 都是饼干渣和咖啡渍印。

That sounds both incredibly cute and highly practical.

那听起来既非常可爱又高度实用。

It really is.

它确实是。

They also featured a miniature desktop punching bag that suctions to your desk for when you are

他们还展示了一个微型桌面发泄沙袋,能吸附在你的桌子上,当你

stressed, and a tiny working water dispenser that holds just one cup of water.

感到压力大时使用,以及一个只能装一杯水且能正常工作的微型饮水机。

A miniature water dispenser?

一个微型饮水机?

That is adorable.

那太可爱了。

It is the silly, small things in life that bring us the most happiness during a long workday.

正是生活中这些傻里傻气的小东西,在漫长的工作日里给我们带来最大的快乐。

It certainly helps to have a little bit of playfulness in our environments.

在我们的环境中带有一点趣味性肯定是有帮助的。

And with that joyful thought, we have reached the end of today's TalkCast news broadcast.

带着这份愉快的心情,我们已经来到了今天 TalkCast 新闻广播的尾声。

We have covered some truly fascinating stories this morning, from Blizzard's massive BlizzCon

今天早上我们报道了一些真正引人入胜的故事,从暴雪盛大的暴雪嘉年华

announcements like StarCraft 3 in 2030, to the critical legal debate surrounding digital game

如 2030 年《星际争霸 3》的发布公告,到围绕数字游戏展开的关键法律辩论

ownership at Sony, Microsoft's buggy security updates, and those adorable desk gadgets.

在索尼的归属权,到微软漏洞百出的安全更新,以及那些可爱的桌面小配件。

Before we say goodbye, we have a highly engaging question for all of our wonderful listeners.

在道别之前,我们为所有极好的听众准备了一个非常引人深思的问题。

In this digital age, do you prefer the convenience of buying digital games, movies, and books, even

在这个数字时代,你是否更喜欢购买数字游戏、电影和书籍的便利,即使

if you do not legally own them?

如果你在法律上并不拥有它们?

Or do you prefer buying physical copies like discs and paper books so that you truly own them?

还是你更喜欢购买像光盘和纸质书这样的实体版本,以便真正拥有它们?

Please write down your answers and opinions in the comments section below, and take a moment to look

请在下方评论区写下你的答案和观点,并抽空看一看

at what other English learners from around the world are saying.

来自世界各地的其他英语学习者都在说些什么。

We absolutely love reading your comments.

我们非常喜欢阅读大家的留言。

It is a fantastic, friendly space to practice writing in English and engage with our global community.

这是一个绝佳且友好的空间,可以练习英语写作,并与我们全球社区的小伙伴互动。

Don't forget to subscribe to TalkCast.

别忘了订阅 TalkCast。

Share this episode with your friends, and thank you so much for your continuous feedback and support.

把这期节目分享给你的朋友吧,非常感谢大家持续的反馈与支持。

And as a quick reminder, the full written English transcript and high -quality audio files of today's

温馨提示,今天课程的完整英文逐字稿和高质量音频文件

episode are published on our official website, www .talkcast .top, and our official WeChat public

节目均已发布在我们的官方网站 www.talkcast.top 和微信公众号

account, TalkCast.

账号 TalkCast 上。

They are completely free and highly useful resources to help you study the vocabulary and natural

它们是完全免费且非常有用的资源,能帮助你学习词汇和地道的

expressions we shared today.

我们今天分享的表达。

Thank you so much for joining us this morning.

非常感谢大家今天早上参与我们的节目。

Have a productive, happy, and healthy day ahead, everyone.

祝大家接下来度过充实、快乐又健康的一天。

Keep learning, keep smiling, and goodbye.

保持学习,保持微笑,再见。

Goodbye, everyone.

再见,大家。

Goodbye, everyone.

再见,大家。

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